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1. Sticky:New dev blog: Starbase tweaks: an update - in EVE Information Portal [original thread]
Helena Russell Makanen wrote: I love how when a CCP plan gets a lot of negative feedback (like this one), out march supporters of whatever it is, that have never posted before. CCP-Alt much? Maybe there are just more supporters then not. P...
- by Sneaky Neko - at 2011.11.23 22:47:00
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2. Can/Will CCP keep this Development Tempo Up? - in EVE General Discussion [original thread]
DarkAegix wrote: CCP Navigator wrote: Once release planning takes place we will probably be in a much better position to let you all know what is coming in the next big expansion Walking..... IN SPACE! Clearly the logical progression
- by Sneaky Neko - at 2011.11.18 18:04:00
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3. Sticky:New dev blog: Asking for directions - in EVE Information Portal [original thread]
I've got to say, I'm probably more excited for this patch then any other since I started playing EVE. Don't get me wrong, new content is nice, but I've seen more then one MMORPG die a slow painful death because the only development focus was on ne...
- by Sneaky Neko - at 2011.11.17 16:45:00
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4. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
I was already excited about the winter patch, now I can't wait! Seriously, balancing and quality of life fixes for the win. I hope large towers still get a sov. bonus for fuel (3 blocks instead of 4). Also, the manufacturing time does seem a tad ...
- by Sneaky Neko - at 2011.11.07 23:26:00
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5. Sticky:New dev blog: Introducing New Nebulae into EVE - in EVE Information Portal [original thread]
Russell4 wrote: Obsidian Hawk wrote: CAN you make the original nebulae available as backgrounds for our desktops? +1, C'mon CCP, tht would be awsome, surly you can agree? Another +1 for awesome desktop backgrounds
- by Sneaky Neko - at 2011.11.03 19:55:00
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6. At all the nullbears out there is there any reason to keep local chat in null? - in EVE General Discussion [original thread]
I don't know if you noticed, but a lot of ships get blown up in null sec.
- by Sneaky Neko - at 2011.10.30 07:05:00
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7. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
I don't know if this is necessarily the direction you want to go with this, but what if the owning corporation had the option to make the customs office not work if it is put into reinforced (possibly also increasing the reinforce time by a da...
- by Sneaky Neko - at 2011.10.19 03:16:00
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8. CCP YOU PROMISED US - in EVE General Discussion [original thread]
I'm sorry, but if your computer is overheating that's your fault not CCPs. Buy an extra fan or something, but your computer is inadequately cooled.
- by Sneaky Neko - at 2011.08.23 16:14:00
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9. New dev blog: Nullsec Development: Rules and Guidelines - in EVE Information Portal [original thread]
I would love to see destructible outposts. I find the idea of permanent structures to be odd, it presents an upper bound on the number of outposts that can ever be built in EVE. I know that there is still loads of null-sec space available for outp...
- by Sneaky Neko - at 2011.08.03 19:27:00
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10. Technetium - in Science and Industry [original thread]
Edited by: Sneaky Neko on 05/06/2011 22:49:43 @Akita T I agree that a price increase is more likely, at least in the short term. It was just that if multiple alliances take hold of the tech supply then it's very possible that they may lose ho...
- by Sneaky Neko - at 2011.06.05 22:49:00
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11. Technetium - in Science and Industry [original thread]
Or it might drop, after the stranglehold the NC had on it is lost.
- by Sneaky Neko - at 2011.06.04 16:29:00
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12. WTS Hulk Pilot - in Character Bazaar [original thread]
Question, how does a pilot without Exhumers trained classify as a Hulk pilot?
- by Sneaky Neko - at 2011.04.11 01:44:00
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13. How can extraction be improved? Or, why equilibrium sucks - in Science and Industry [original thread]
Working as intended?
- by Sneaky Neko - at 2011.02.22 18:04:00
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14. New character creation is going to kill Eve - in EVE General Discussion [original thread]
Clearly half of the people replying haven't actually read the OP. Try it.
- by Sneaky Neko - at 2011.01.14 22:27:00
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15. RIP Learning skills - in EVE General Discussion [original thread]
RIP You will not be missed.
- by Sneaky Neko - at 2010.12.16 20:31:00
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16. Fixing mineral prices - in Player Features and Ideas Discussion [original thread]
The OP was probably thinking about it the other way around, as in inflation of ISK. The value of ISK is inflating causing the value of minerals and ships to decrease. Of course, the only one that this hurts in the (mostly high-sec) miners. To eve...
- by Sneaky Neko - at 2010.12.11 01:41:00
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17. In which i share some controversial information. - in EVE General Discussion [original thread]
Looking back, I may be wrong. The interface looked too different from CCP's other interfaces. But Someone else said it looked like the new character creator on singularity. In which case I retract my statement.
- by Sneaky Neko - at 2010.12.07 21:15:00
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18. In which i share some controversial information. - in EVE General Discussion [original thread]
For the people who don't bother to click on links, it's a shop.
- by Sneaky Neko - at 2010.12.07 21:09:00
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19. Silly learning skill prices. - in EVE General Discussion [original thread]
The learning skills aren't being seeded but you still have the 100% boost. After the change new char's won't have the boost anymore, so you come out the same anyway.
- by Sneaky Neko - at 2010.11.28 02:30:00
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20. Mining Buddy - in Science and Industry [original thread]
Quote: MiningBuddy is a tool to help you keep track of your mining and corporation business in EvE-Online. Sort of looks like an open-source industry-tracking tool.
- by Sneaky Neko - at 2010.11.06 02:29:00
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